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Creators/Authors contains: "Pérez-Quiñones, Manuel"

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  1. The field of computer science has a problem of representation-many groups are not represented in our classroom at levels approaching their composition in society. Unfortunately, the representation issue is a larger societal issue and begins well before students enter our institutions. Though we acknowledge that building inclusive and equitable classroom environments cannot increase representation by itself, it can have an impact on retention and inclusion for members of marginalized communities. Current grading policies overemphasize the gaming aspect of points (e.g., goal is to maximize points) in ways that distract students from paying attention to learning. Alternatives to traditional grading, such as standards or competency-based grading, specifications-based grading, and ungrading, allow instructors to change the conversation and redirect the focus on learning. The goal of this Birds of a Feather is to foster the creation of a community of like-minded educators interested in exploring alternative grading methodologies in computer science. The goal is to make computing classrooms more accessible and equitable for all students. 
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  2. Creating effective professional development is critical to support high school teachers who teach computer science (CS) online. The context of this study is based on a current Research to Practice Partnership (RPP) between the University of North Carolina at Charlotte in the United States and North Carolina Virtual Public School (NCVPS). Ten high school teachers from the NCVPS who teach CS online participated in a summer workshop and recommended design, facilitation, and evaluation strategies to be included in effective professional development (PD). The summer workshop was conducted synchronously via Zoom. It provided the opportunity to discuss teacher perceptions related to the research questions "What design, facilitation, and assessment strategies are helpful to include in an AP Computer Science Advanced course?" and "What recommendations do you have for designing an online professional development course for high school teachers to teach computer science online?" The questions were posed through an online collaborative Jamboard, and the affinity diagram method was used for data collection and document analysis was conducted. The teacher posts were qualitatively analyzed to identify common themes. Findings for professional development on content design included CS content, how to teach CS, and CS tools and activities. For assessment, they recommended content knowledge assessments, including lab assignments, single and pair programming, and coding assessments. They recommended tools for supplemental instruction, integration of discussion boards for interaction, and tools and strategies to provide feedback for professional development. 
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  3. null (Ed.)
    SIGCSE is packed with teaching insights and inspiration. However, we get these insights and inspiration from hearing our colleagues talk about their teaching. Why not just watch them teach? This session does exactly that. Six exceptional educators will present their favorite piece of innovative lecture content just as they would to their students. The moderator, Colleen Lewis, will describe the central pedagogical move within the innovation and how this connects to education research. The goal of the session is to inspire SIGCSE attendees by highlighting innovative instruction by exceptional educators. The specific content of the innovative instruction may be applicable for some attendees, and the discussion of the underlying pedagogical move within each innovation can be applied across the attendees' teaching. 
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